EXERGAME

Tuesday, October 10, 2006

Video games for health behaviour management

Exergames are getting more are more

Futurelab just published their book: Teaching with games. The book 'offers an overview of teachers’ and students’ use of computer games and attitudes towards computer games in schools, identifies factors which impact upon the incorporation of computer games into existing school practices, describes the processes by which teachers plan and implement games-based learning in existing curricular contexts.'

There are several lessons to be learned from edugames. Even though edugames have not been too popular, edutainment/-games have a long history behind them. There are certain similarities with exergames -- ways to support communication, education and co-operation to begin with.

I have got a lot of inspiration from Dr Lieberman's articles and experiments. Another great source of exergame-related studies is Pennsylvania State University. Physical Fitness in Virtual Worlds study and Exergame - a moving video game experience overviews give many clues and inspiring results from the tests.

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